Assassin’s Creed is wasting its potential

ACC_INDIA_Screen_Viewpoint_wm_20150331_6PMcet_1427823052

Courtesy of Ubisoft

ASSASSIN’S Creed seems to be attempting to get around the world as quickly as possible; I wish they wouldn’t.

Human history and world geography have some beautiful times/places to show us and one of the best assets to the AC series is how it can be set in any time or place.

Ubisoft should capitalise on this, taking players to vibrant and interesting locations in their journey through the time-line of the Assassin’s order.

Unfortunately, some brilliant locations have been delegated to underwhelming spin-off titles that fail to make the most of their setting.

China has some of the planet’s most awe-inspiring landscapes and impressive ancient architecture.

The end of the Ming dynasty was the perfect time for a major entry in the series, especially with its capacity to feature a living Ezio Auditore Da Firenze.

Instead, Ubisoft made Assassin’s Creed Chronicles: China; a very average side scrolling stealth game that offers a rare glimpse of exciting 16th century Chinese cities in its backgrounds.

ACC_CHINA_Screen_Viewpoint_wm_20150331_6PMcet_1427823051

There are some beautiful landscapes in ACC: China. Unfortunately I fear we shall never get to explore them properly. (Courtesy of Ubisoft)

It teases what could have been.

The same can be said for the other two Chronicles games, India and Russia.

Russia has yet to be released, but they seem to all three be coming from the same mould.

Very ‘meh’ sideways action in the foreground with a beautiful backdrop of what could have been, mocking you from the background.

I have yet to play India, but it is sumptuous to look at, with a rainbow palette creating a visual feast.

Sit this next to Assassin’s Creed: Syndicate and you may get a feel of my irritation.

Syndicate is detailed, but it is pretty damn ugly.

The problem is that it chose London as its setting.

The odd building is impressive sure, but the majority is an uncoordinated mess of visually clashing architecture and brick work. From most angles it is a revolting mix of grey and endless lines of dirty houses.

Yet, the locations glimpsed in screen-shots for ACC India show off immense temples, watched over by mountains strewn with rainforests; I want to go there, not the grotty back alleys of Lambeth.

When Ubisoft are selecting their location for full sized AC titles, I wish they would at least choose the more interesting locations and times.

Top of my list for times/places to visit is feudal Japan.

Surely, the birth place of the bad-ass Samurai, rogue Ronin and stealthy ninja is the perfect setting for a game that revolves around stabbing people. Surely?

That’s unless Ubisoft want to go back to the muddy shacks of colonial America, remember how well that went?

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